Tuesday, December 30, 2014

Dishonored : découvrez le trailer de lancement du DLC Dunwall City

Le 11 décembre prochain débarque sur PC, Xbox 360 et PS3 le nouveau DLC de Dishonored, baptisé Dunwall City Trials. L'objectif de ce contenu téléchargeable exclusif sera de tester vos multiples capacités d'assassin à travers différentes missions inédites. De l'agilité à la discrétion, en passant par le combat rapproché ou armé, ce DLC devrait donner du fil à retordre aux joueurs, même les plus expérimentés. Pour mémoire, Dunwall City Trials sera proposé au prix de 4.99€ sur PC et sur le PSN, soit 400 points Microsoft sur le Xbox Live Arcade.


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Monday, January 20, 2014

the little battlers w characters return for level-5 s strategy game

The Little Battlers W Characters Return For Level 5s Strategy Game The Little Battlers Wars has an all new cast of characters and different gameplay from the other Little Battlers eXperience games, but fans of the series will see a few familiar faces from The Little Battlers W. Remember Ban Yamano and Hiro Oozora?

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The two protagonists from The Little Battlers W return for The Little Battlers Wars, older and wiser. How will you meet these characters is a secret, but if you fulfill certain conditions you can meet these LBX legends plus other W characters.

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The Little Battlers Wars comes out on October 31 for Nintendo 3DS.


Read more stories about Nintendo 3DS & The Little Battlers Wars on Siliconera.

Tuesday, January 14, 2014

sengoku basara 4 s first trailer shows intense action and plenty of flying bodies

Sengoku Basara 4s First Trailer Shows Intense Action And Plenty Of Flying Bodies

Sengoku Basara 4 will be about the making of the Sengoku period, and will be taking place in the Muromachi period, an era that took place prior to the events of the series. The game’s first trailer gives us a look at some action surrounding the key military commanders and others.



The trailer starts out with a glance at the fateful encounter between Masamune Date and Yoshiteru Ashikaga, followed by a quick transition of Masamune meeting Katsuie Shibata, who has fallen to despair after losing everything. Masamune states his distaste towards the look in Katsuie’s eye, as it reminds himself of his left eye which was left over on “that day,” when his right eye lost its glimmer.

Katsuie who is now a shell of his former self, and doesn’t show any emotion. He is simply going by orders given to him as part of Nobunaga Oda’s army and states that he doesn’t have the right to dream about the future. He appears to be baffled when the gamble-loving Sakon Shima pays attention to him.

Sakon will be one of Sengoku Basara 4’s new characters. He’s a devout follower of Mitsunari Ishida and will be going wild on the battlefield with his acrobatic abilities. Mitsunari who is extremely loyal to his lord, Hideyoshi Toyotomi, will be showing a different side of himself as a vassal, prior to his lord’s death.

Yoshiteru Ashikaga is shown early in the trailer and again towards the end, but we don’t get to see him in action. So far, we know that he’ll be the highest ranked character we’ve seen in the series according to a recent interview with the game’s producer and director. He’ll be a formidable foe who uses a scepter that can change its form into those of other weapons.

Sengoku Basara 4 is slated for release in early 2014 for PlayStation 3.
Sengoku Basara 4s First Trailer Shows Intense Action And Plenty Of Flying Bodies


Read more stories about PlayStation 3 & Sengoku Basara 4 & Videos on Siliconera.

Sega Teases Sonic Lost World Characters, More Info Next Week

As previously reported, Sonic: Lost World is in development for the Wii U and Nintendo 3DS, and Sega have updated their Facebook page with a teaser image for the game. The caption reads: “Six will rise from the Lost World. Are they friends or foes? Find out on May 29th.”

Sega Teases Sonic: Lost World Characters, More Info Next Week

Sonic: Lost World is one of three exclusive Sonic games in development for Nintendo platforms, as part of an exclusivity partnership between Nintendo and Sega. The second game is Mario & Sonic at the Sochi 2014 Olympic Winter Games. The third hasn't been announced yet.


Read more stories about Nintendo 3DS & Sonic Lost World & Wii U on Siliconera.

Monday, January 13, 2014

The World And Its Heroes Live On In Final Fantasy XIV A Realm Reborn Intro

Alongside the kickoff of beta sign-ups, Square Enix have also released the opening movie for Final Fantasy XIV: A Realm Reborn. You can view the lengthy opening video below, the first half of which is the “End of an Era” trailer from a couple of months ago.



If you’re interested, you can sign up for the Final Fantasy XIV: A Realm Reborn beta via these links.
The World And Its Heroes Live On In Final Fantasy XIV: A Realm Reborn Intro


Read more stories about Final Fantasy XIV & PC & PlayStation 3 & Videos on Siliconera.

Friday, January 10, 2014

Bwahahaha! Monkey D. Garp Is In The House

From Romance Dawn to One Piece: Pirate Warriors 2, Monkey D. Garp is pounding his way into Omega Force's game. New videos show Garp, Zoro, Franky, Sakazuki, Borsalino, and Kuzan breaking through dozens of enemies.

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Zoro

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Franky

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Sakazuki

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Borsalino

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Kuzan

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Monkey D. Garp

Bwahahaha! Monkey D. Garp Is In The House


Read more stories about One Piece: Pirate Warriors 2 & PlayStation 3 & PlayStation Vita on Siliconera.

Thursday, January 9, 2014

luigi's mansion dark moon it's not the tools, it's how you use them

Luigis Mansion: Dark Moon   Its Not The Tools, Its How You Use Them

Deep inside his laboratory in Evershade Valley, Professor E. Gadd is conducting paranormal research. His assistants are none other than the friendly ghosts of the valley (depicted by the presence of pupils in their eyes). One day, a big round shadow approaches a purple crescent crystal hanging high in the sky—the titular Dark Moon—and shatters it, turning all the ghosts 'hostile'. So, in times like this, who you gonna call?

A fainthearted plumber who doesn't want to be anywhere in the vicinity of ghosts, of course. Or rather, kidnap him using a teleporter that is implied to be poorly tested. Thus begins Luigi's newest misadventure of comical misery, no thanks to one ditzy professor who doesn't have much to offer in the way of motivation or pep talk.

Luigi's Mansion: Dark Moon is an adventure game that revolves around three tools/mechanics, all of which are tied to Professor Gadd's “Poltergust” ghost vacuum that makes a return from the previous game. First and foremost is, of course, the vacuum that is controlled with the shoulder buttons. R for sucking in and L for blowing out. Its primary function is to suck in and detain ghosts, but also serves more purposes beyond that; it can tug on flexible objects (curtains, carpets, ropes), grab and hold moderately bulky objects (water buckets, rocks) and even launch some small objects that can be held, basically serving as a big 'hand' for Luigi.

The other functions are the flashlight attachments. There's the regular flashlight that is always on but doesn't do anything beyond lighting up a short pace ahead of Luigi—unlike the first game's flashlight, which could render ghosts vulnerable to the vacuum and can be toggled on and off. In Dark Moon, that function goes to the Strobulb, which can be used with the A button. Additionally, holding down A charges up the flash to about twice as big an affective arc and a bit more distance. It's also used to activate small green light-sensitive panels created by Professor Gadd, as well as defeating small critters like spiders, bats and mice.

Luigis Mansion: Dark Moon   Its Not The Tools, Its How You Use Them

Lastly, there's the Dark Light that can reveal invisible objects, used by holding down Y. When the light passes on an invisible object, there's a small reaction in the form of 'ghostly bubbles'. Cast the light on the object for a few seconds and the object will release the 'Spirit Balls' that are keeping it hidden. If all Spirit Balls can be vacuumed up quickly, the object becomes fully visible and interactive again—and usually with some form of reward inside. Another major use is to cast it on golden paintings to take out the items inside. As one would expect, Dark Light can also reveal ghosts that are lurking around if you cast on them, but can't expose them to the vacuum. Also, its usage is technically limited by a small gauge that depletes as the light is used (and overheats it for a second when it's emptied), but it refills immediately when not in use, so it's still practically limitless.

These three functions are all that is available to Luigi throughout the game. That admittedly makes the game seem a little too simple at first, but as I went on, it becomes apparent that Luigi’s Mansion: Dark Moon is less about the number of tools available to the player and more about how many ways the player is made to use them in tandem to solve environment puzzles. In fact, the game is rather crafty at this and is really more about manipulating the environment than busting ghosts.

Unlike its predecessor, which was set in a single mansion, Dark Moon changes things up a bit by splitting the overall progress into various locations across Evershade Valley, and then splitting each mansion into different stages. Each stage involves completing one or more objectives given by Prof. Gadd, who chimes in through the 'Dual Scream' device—three guesses what it looks like—whenever there's a development in the story. Beyond that, the game doesn't do much handholding with regard to how to get to each location or solve an obstacle. That part is left entirely to the player—try to tug on everything with the vacuum, flash various green light-receptors, scan every nook and cranny with Dark Light, or even scour every piece of furniture that can be examined.

At the end of each area, Luigi has to battle the 'Possessor Ghost' holding a Dark Moon piece inside—and these bosses are honestly one of my favorite parts about the game. I won't spoil how each of them work here, but I will at least say that there's an overall good variety between how each of them are defeated. Each of them possess or control something with which they attack Luigi, and Luigi will have to knock them out of those objects, avoid their tackles, and then vacuum up a layer of their 'skin'. Then, repeat the process two more times. In other words, they're all classic 3-hit bosses.

Luigis Mansion: Dark Moon   Its Not The Tools, Its How You Use Them

There are several secrets hidden throughout each area to discover as you go along, too, and you do get various rewards for doing so. The most common type of reward is coins, bills (worth 5 coins) and gold bars (worth 20 coins). As you accumulate coins, upgrades for Poltergust will be unlocked, such as a longer Dark Light gauge. Although coins stop mattering after a certain limit when the final upgrade is unlocked, I still at least appreciated the response whenever I managed to find a secret stash.

There are three other unique secrets to discover as well. First is that each area holds a set of 13 gems in designated shapes and color. These can be anywhere—in furniture, in paintings or even some objects that may look like backdrops. The other is that in each stage of an area hides a Boo in specific invisible objects. Capturing all Boos in one area unlocks an extra stage which is sort of a time-attack mode with all of the area's obstacles (like locked doors, etc.) removed. It does keep track of how long you take to capture all the ghosts, but technically doesn't have a time limit. (I'm afraid I can't say much about the gems as they're much trickier to find and I have yet to find all in one area). Lastly, there are secret portals that transport Luigi to a small area with a timed puzzle challenge waiting, like collecting 8 red coins or looking for all invisible objects; these challenges usually award gold, but I've also gotten a gem or two from them.

Aside from its Dark Moon Quest, Luigi’s Mansion: Dark Moon features a multi-player mode called 'ScareScraper'. ScareScraper is where up to four players (in Luigi avatars of different colors) must clear floor after floor of a tower filled with ghosts. All three tools available in Dark Moon Quest are available here, although without any upgrades brought over. You can even start alone if you want to, but it's naturally more efficient with more players. Each session begins by choosing the ruleset, difficulty and number of floors. If a floor is cleared within the given time limit, a bonus round called 'Red Coin Scramble' occurs. Four red coins appear in random rooms, with 20 seconds given to get them all. If all four coins are successfully collected, a bonus roulette occurs, with 25% chance for each coin for players who managed to collect them. (For example, if two players managed to get two coins each, they both have a 50% chance of winning the roulette.) The roulette mostly yields temporary upgrades that last for the next floor.

Luigis Mansion: Dark Moon   Its Not The Tools, Its How You Use Them

There are three rulesets to choose from in ScareScraper: Hunter, Rush and Polterpup. Hunter is where you have to capture all the ghosts on the current floor; this is the closest mode of play to Dark Moon Quest. Rush is where you have to look for the gate to the next floor within a 30-second initial time limit; time extensions can be added with 'timepieces' that drop from ghosts and furniture. This mode in particular benefits from having more players, as one can search for the gate while others extend the time. Polterpup is where you look for a given number of ghostly puppies on the floor by tracking their pawprints with Dark Light; it's similar to Hunter, but not as hectic and relatively manageable even without a full party. Multiplayer is both local and online over the Internet.

Luigi’s Mansion: Dark Moon has more than enough exploration and brainteasers to go around. Keep in mind, though, that the single-player mode isn't very long, even counting an hour or two where I was stuck or lost. Once you’re done with it, longevity will come from the game’s multiplayer mode.

Food for thought:

1. Due to the way each area is split into stages, going through the same locations again and again did get a little bit repetitive.

2. One thing I found confusing about secret challenge portals is that they're active only in certain stages, even if you can access the location at an earlier point.

3. You can set up ScareScraper multiplayer through local wireless, online connections, and even Download Play (which only requires a single copy of the game).

4. Check the ceilings often. There are more than enough occasions where I missed a secret because I didn't remember to look up.

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Read more stories about Luigi's Mansion: Dark Moon & Nintendo 3DS & Playtests on Siliconera.

Wednesday, January 8, 2014

Date A Live Rinne Utopia Is Sting's Simplest Game Yet

Date A Live: Rinne Utopia Is Stings Simplest Game YetSting is known for making games that lean towards a difficult learning curve. I think that's part of what makes Baroque, Hexyz Force, and Knights in the Nightmare fun to figure out. Recently, Sting has been working with Idea Factory and Compile Heart. Generation of Chaos: Pandora's Reflection was essentially the DS/mobile phone game Yggdra Unison. Sting even said that to us when we talked to them.

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Date A Live: Rinne Utopia is a project from Sting and Compile Heart based on the anime series of the same name. Players will date girls and… that's it. Compile Heart revealed the only gameplay system which is picking which girl you want to talk to on either the city map or Raizen High School map. There are also movies of characters closing their eyes and breathing so they look more realistic.

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Date A Live: Rinne Utopia comes out on June 27. Now that Sting is almost done with this hopefully we'll see them return to the Dept. Heaven series.

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Date A Live: Rinne Utopia Is Stings Simplest Game Yet Date A Live: Rinne Utopia Is Stings Simplest Game Yet Date A Live: Rinne Utopia Is Stings Simplest Game Yet


Read more stories about Date A Live & PlayStation 3 on Siliconera.

Dead Rising 3 Will Be Published By Microsoft; Trailer Inside

Capcom and Microsoft announced Dead Rising 3 this morning as an Xbox One exclusive game, and now you can watch the first trailer for the game below:



As previously reported, Dead Rising 3 takes place in Los Perdidos, California. The game is an open-world title that lets you explore its world both on foot and in vehicles. The story begins three days after a zombie outbreak, and Los Perdidos is locked down, with an impending military strike preparing to wipe it off the map.

For more details, check out our breaking report from a while ago. Dead Rising 3 is slated for release this holiday and will be published by Microsoft.
Dead Rising 3 Will Be Published By Microsoft; Trailer Inside


Read more stories about Dead Rising 3 & Videos & Xbox One on Siliconera.

Monday, January 6, 2014

Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu

More Dynasty Warriors 8 warlords? That's what your Monday was missing. Not any more! Here's Wei Yan, Yueying and Xu Shu.

Wei Yan:

Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu

Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu  Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu

Yueying:

Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu

Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu

Xu Shu:

Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu

Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu Dynasty Warriors 8 Spotlights Wei Yan, Yueying And Xu Shu


Read more stories about Dynasty Warriors 8 & PlayStation 3 on Siliconera.

Thursday, January 2, 2014

Hello Kitty Finds Its Way Into Naruto Via Sakura's Fists

Naruto Shippuden: Ultimate Ninja Storm 3 is going to get a bit cuter thanks to a collaboration with Sanrio. A Hello Kitty costume for Sakura will be available for CyberConnect2's fighting game on April 23. Since Street Fighter Hello Kitty dolls already exist, I suppose this isn't that strange.

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Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists

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Naruto Shippuden: Ultimate Ninja Storm 3 appears to be going the Tales route with tons of cosutme packs. The first one, sold for $2.99 on the PlayStation Store or 240 Microsoft Points on Xbox Live, has international flair with Lederhosen Naruto and Matador Naruto.

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Cowboy Naruto

Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists

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Gondolier Naruto

Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists

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Kimono Naruto

Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists

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Lederhosen Naruto

Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists

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Pirate Naruto

Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists

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Napoleon Sasuke

Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists Hello Kitty Finds Its Way Into Naruto Via Sakuras Fists

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Read more stories about Naruto Shippuden: Ultimate Ninja Storm 3 & PlayStation 3 & Xbox 360 on Siliconera.

Wednesday, January 1, 2014

Soul Sacrifice Releases The Kraken's Sad Backstory

Soul Sacrifice Releases The Krakens Sad Backstory

The horrific monsters in Soul Sacrifice were once human and Sony has a tragic tale for each poor person who was granted a wish. We talked about some of the other twisted creatures like the Elf and Cyclops. Here's what happened to the Kraken.

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There was once a captain who loved his merchant ship more than anything, even his own family. One day, his ship was attacked by pirates. His crew was slaughtered and the captain was captured along with his beloved ship. Seeing the pirate flag hoisted on top of his ship’s mast was the worst part of all.

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After being thrown out into the sea, the captain managed to survive. Afterwards, he vowed to reunite with his beloved ship and got a hold of a warship to take on the pirates. Before long, the captain became known as the “Pirate Killer”. One day, the captain finally saw the pirates on his beloved ship. He chased them down and boarded the ship.

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The pirates weren’t going to simply hand him over the ship and fought back. Unfortunately for the captain, he took a heavy blow from the pirate leader that took him down in one hit. Crawling on the floor nearing death, he prayed as he begun to lose consciousness, “I don’t want it to end here, I want my ship back.”

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At that moment, he heard a mysterious voice from the depths of the sea.

“I shall grant your wish. Are you prepared to pay the price?”

The bloodied captain nodded. Then, out of nowhere, giant entrails protruded from his body, attacking the pirates one by one until there were none left standing. The delighted captain was relieved, as he was back with his beloved ship… or so he thought.

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Soul Sacrifice Releases The Krakens Sad Backstory

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Ironically, a mysterious secretion oozed out of his body and began to melt the deck of the ship. The gaping hole caused his ship to sink into the sea, as the captain clung onto the ship and went down with it. While sinking down with the ship, he heard that same voice again. “Further desires require further prices to pay. You still have more to offer—“

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After floating back to the surface, the captain immediately got back on the warship. He killed the entire crew and began to tear apart the flesh off their bodies. As he collected more flesh, his appearance changed into something familiar… it was the look of his beloved ship.

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Soul Sacrifice Releases The Krakens Sad Backstory' Soul Sacrifice Releases The Krakens Sad Backstory

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The captain wasn’t satisfied, he was still incomplete. In order to become perfect, he required more material. Not only did he lose his body, but he also lost his heart and himself as a human being. He drifted off into the sea in search of more flesh to reproduce what he once loved.


Read more stories about PlayStation Vita & Soul Sacrifice on Siliconera.